﻿namespace StudentAgeSaveEditor.GameData.Effect
{
    class EffectorChangeAction: Effector
    {
        public const int TypeDel = -1;

        public const int TypeAdd = 1;

        public const int TypeActionAttr = 2;

        public const int TypeActionTypeAttr = 3;

        public const int TypeActionCost = 4;

        public const int TypeActionReplace = 5;

        public const int TypeActionHomework = 6;

        public int subType;

        public int subType2;

        public int actionId;

        public int actionId2;

        public int attrId;

        public float value;

        public int actionType;

    }
}
